Aim Trainer
Hit the targets as fast and accurately as you can. Pick how many targets and how big they are, then get your score, accuracy and a chart of how long each target took.
- Targets left
- 30
- Time
- 0.00 s
- Accuracy
- 100%
- Best score
- —
Esc restarts
New personal best!
Score = 100,000 × accuracy ÷ average time per target.
- Total time
- —
- Per target
- —
- Accuracy
- —
- Hits / misses
- —
How to use the aim trainer
- Choose the number of targets (15, 30 or 50) and the target size. The default is 30 medium targets.
- Click the pulsing target in the arena. The timer starts on that first hit.
- A new target appears somewhere else each time you hit one. Only clicks inside the circle count as hits; clicks anywhere else in the arena are misses.
- When the last target is down you see your total time, average time per target, accuracy, score and a bar chart of every target. The brightest bar is your fastest target.
How the score works
Your score is 100,000 multiplied by your accuracy and divided by your average time per target in milliseconds. If you hit every target and take 400 ms per target on average, you score 250. Missing one click in five at the same speed drops that to 200. Because the score combines speed and accuracy, the best runs come from quick but deliberate clicks, not from clicking everywhere. Scores are only comparable within the same target count and size, which is why each combination keeps its own personal best.
Tips for better aim
- Find a sensitivity you can control. If you keep overshooting targets, your sensitivity is probably too high; if you run out of mouse pad, it may be too low. Use the eDPI calculator to compare your setup, and the sensitivity converter to keep the same feel between games.
- Keep a relaxed grip. A tight grip makes small corrections jerky. Palm, claw and fingertip grips all work — what matters is that you can make small adjustments without tensing up.
- Flicks versus tracking. This trainer practises flicks: fast movements to a new point followed by a click. Tracking — keeping your crosshair on a moving target — is a separate skill, so practise it in game as well.
- Move first, then click. Clicking while the mouse is still moving fast causes misses. Aim for one smooth movement that ends on the target, then click.
- Watch your chart. Tall bars show the targets that slowed you down. If they often come after long movements, work on bigger flicks with your arm instead of only your wrist.
A simple warm-up routine
- One run of 15 large targets to get your hand moving.
- Two runs of 30 medium targets, focusing on accuracy over speed.
- One run of 30 small targets to sharpen precision.
- Finish with a few rounds of the reaction time test and then jump into your game.